Awakening: The Redleaf Forest (Bigfishgames.com)

Queen Sophia’s journey to save her parents finally ends at Redleaf Forest. She has to destroy the evil Dreadmyre once and for all.

That’s it, the end of the Awakening series and it’s about time. In this game, you learn about the conflict between the centaurs and the dwarves. That’s right; you have to bring peace to two peoples in order to advance the plot. In the bonus story, you play an unknown nanny who takes care of Sophia’s kid.

The game play is your typical hidden object. You go from scene to scene collecting items for your inventory. Some items will require you to take part in hidden object games. You will have to play a mini-game in order to advance through the story and you will be backtracking throughout the game. If you’re stuck, use a hint.

This series was fun at first but now it’s past its prime. I give it 4 out of 10; glad it finally ended.

Awakening: The Sunhook Spire (Bigfishgames.com)

After finding her parents in a cursed sleep, Queen Sophia sets out to find the Enchantress for a cure.  Along the way, she encounters treacherous mercenaries and must find her way through Sunhook Spire.

The plot is simple, Sophia has to navigate a treacherous land and save the Sunhook Spire from an evil wizard.  One thing I did like about this game is that instead of leaving Sophia as a princess with the excuse that since her parents are in a deep sleep she hasn’t truly earned the right to rule, they just promote her to queen.  The reason I liked this development is because too often when a franchise has royalty as the leader, there’s always an excuse about why they’re still a princess.

The game play is not all that different from the last games in the series.  You go around collecting items to add in your inventory.  Some items will require you to participate in hidden object scenes.  If you’re stuck, use a hint in the form of Sophia’s owl companion.  The collector’s edition includes extra bonus footage.

This game is beautiful yet boring.  I give it 3 out of 10; I wasn’t in a hidden object mood when I was playing it.

Mystery Murders: The Sleeping Palace (Bigfishgames.com)

Sophia awakens in a mysterious palace with no memory of who she is.  Not only that, but the rest of the inhabitants are under a strange curse.  Can Sophia break it while also regaining her memories?

The plot of this game isn’t that great.  When Sophia regains her memories, it’s the typical royal wants to marry a commoner and it angers the parents.  Then we find out all about the soap opera lifestyle this family leads that contributes nothing to the plot whatsoever except to throw in a few misleading suspects.

The game play is your typical hidden object.  You go from room to room collecting items to add to your inventory.  You will have to backtrack quite often so be prepared for that.  If you don’t know what to do, use a hint.  Oh, and as you play the game thoughts are added to Sophia’s diary.

This game is boring.  I give it 1 out of 10; don’t bother wasting your time.