Ganon’s back and this time his targets are the descendents of the seven sages. In order to stop him, Link has to travel to the Sacred Realm. Can Link save two worlds from the evil Ganon?
This game introduced me to the Zelda franchise. It also started a trend among the Zelda games, gather a few items, plot twist and then gather another set of items. Since this was the third game, Zelda doesn’t really do anything more special than push objects out of the way. As I said earlier, you have to save the descendants of the seven sages and guess what gender they all are. Ganon trapped each one of them in a crystal and, since this is before the Zelda games would have a day to night cycle, it only takes one day to free them. Still, I do wonder how they’re going to the bathroom if they’re inside a crystal. On second thought, I’d rather not think about it. When you rescue the maidens, each one tells you about the story of Ganon and the seven sages, something you can explore more thoroughly in Ocarina of Time. Another thing I don’t get is why Ganon’s magic would change the fairy into an overweight woman. Wouldn’t an evil man want a harem of gorgeous women or men (whatever suits his fancy)? The only way this would make sense is if Ganon has a fat fetish.
The game play is as fun as ever. You walk around the map destroying enemies for items. Then you enter various dungeons and defeat the bosses in order to collect quest items. You can visit various places in the over world to get upgrades and collect heart pieces. When you’ve collected all necessary quest items, you can take on Ganon.
This game is addictive and intriguing. I give it 7 out of 10; the start of the games taking on a darker tone.
Link has always been known as the boy without a fairy by his fellow Kokiri. The minute he finally has one he also has a quest. He needs to gather three items and use them to open the sacred realm, getting the Triforce before the king of the Gerudos, Ganondorf, beats him to it.
What 90s Zelda fan doesn’t remember this game? It was the first to hit 3D consoles, the first where you got to ride a horse and, for those of you familiar with the fan fiction world, the inspiration for the dreaded My Inner Life. The first Zelda game I played was A Link to the Past, but this was the first game I owned. The plot follows that of a typical Zelda game, find three items and then see a huge plot twist. Now you have to collect more items. Some plot elements are similar to Peter Pan, such as the fairy and a fact regarding the Kokiri you discover later on. Navi is the first of her type and boy does it show, but more on that later. Link, like the rest of the games, is an avatar for the world of Hyrule. He says nothing and goes where he’s told. Zelda drives the plot, risking her life to help Link and doing everything she can to save Hyrule. The lengths she goes to are very daring.
I absolutely love the game play. You can set any items you find to l, r, or z, taking place of the four c buttons of the N64, save the sword and the shield. L targeting has helped me on more than one occasion. The only problem is the fairy that makes it possible is very annoying. Navi has a tendency to give information when you really don’t need it and sometimes you have no choice but to hear it. Her targeting usually makes up for it until the second to final battle where she can’t do anything.
As for other features this game has, you can play songs on your ocarina, use your brain to go through dungeons and defeat bosses, and search the world for heart pieces.
Collect four of them to get a free container. Some heart pieces require mini-games, the shooting being my least favorite but that’s because I can’t get my hands steady enough to complete it.
As a child, I loved this game and I still love it as an adult. I give it 8 out of 10, the beginning of a new era of Zelda games.