Donkey Kong’s back and this time he’s teaching his son math. Can Junior master his father’s lessons?
After Donkey Kong 3, the makers decided it wasn’t stupid enough and decided to make a learning game. There is no plot in this and the whole purpose of the game play is to add, subtract, multiply and divide various numbers in order to reach the number Donkey Kong holds up. It shouldn’t be too hard if you’ve graduated from Elementary School. The numbers are scattered throughout the screen and you control Junior when you climb the vines to collect numbers. You also jump from platform to platform to collect the right signs.
This game is stupid and boring. I give it 0 out of 10; a horrible attempt at edutainment.
When Mario kidnaps Donkey Kong, it’s up to Junior to rescue him. Can Junior free his father from Mario’s wrath?
That’s right, Nintendo made a sequel to the original Donkey Kong and they switched the roles. Donkey Kong’s the good guy and Mario’s the bad guy. Not much else to say about the plot except for one thing. Instead of a hero rescuing his girlfriend, it’s a son rescuing his father.
The game play is similar to the first one in that you have to jump over minions, collect items for points and get to the top to free the captured victim. The only difference is the final stage where, instead of destroying the construction site, you use six keys to unlock Donkey Kong’s cage. If you care about getting the high score, keep playing the same four stages over and over. If you just want to see the ending, quit after the fourth stage.
This game is addictive yet simplistic. I give it 6 out of 10; something to do when you’re bored.