Hot Dog Stand: The Works (

You’re in charge of your very own hot dog stand and you need to meet the goal before the game ends. Can you use all of your business skills to make your stand successful?

That’s right; I’m reviewing a game for little kids. I would have never even touched this game if it weren’t for an email from Christopher Doran about his upcoming game, Culina: Hands in the Kitchen (which is currently being greenlighted on Steam). One of the games that inspired him was this one. There’s nothing to say about the plot except the only characters you’ll find are talking hot dogs. Yet they’re okay with you selling hot dogs for people to eat. Is this a world where the human race enslaves living hot dogs and, if no one buys them, they serve them as food?

The game play is that of a typical business sim. You fulfill the items on your checklist. Then you buy products and sell them in your stand. Make sure you meet the goal before the game ends.

This game is stupid and weird. I give it 0 out of 10; don’t waste your money on it.

One thought on “Hot Dog Stand: The Works (

  1. Hey there,

    I stumbled upon this review and I couldn’t resist leaving a comment. Who knew running a hot dog stand could be so intense? I mean, talk about pressure to meet a goal before the game ends!

    And don’t even get me started on the ethical dilemmas this game raises. Are we really selling hot dogs to talking hot dogs? What kind of world is this? Are we enslaving them or are they just really cool with us eating their kind? So many questions, so little time.

    But in all seriousness, this sounds like a fun game for little kids. Maybe I’ll give it a try myself and see if I have what it takes to run a successful hot dog stand.

    Thanks for the entertaining review!

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