A young maid, Giselle, dreams of marrying the prince of Not-So-Far-Away Kingdom, who doesn’t even know she exists. One day, an evil prince from a neighboring kingdom spots Giselle and mistakes her for a princess. When the king and queen deny his request, he casts a spell on the castle. Now it’s up to Giselle to save her one true love.
Yes, this is another cliché fairy tale storyline with the roles reversed. Despite that, Giselle is just a stereotypical Disney Princess with no goals beyond finding a man. This is supposed to be Giselle’s story when all she does is find dwarves and witches to do all the work for her. I have to admit, I do like the design of the witch. Usually, when video games design female characters that they never show the face of, they go out of their way to give the character stereotypical feminine traits to make up for it by designing her pink or giving her a bow (to learn more, watch Feminist Frequency’s video about the Ms. Male Character). In this game, she has a loose-fitting blue robe and the only way you get the impression that she’s a woman is when the narrative calls her she.
The game play is similar to When in Rome. You construct buildings, take their resources and fulfill tasks in order to complete each level. If you complete the level before the time runs out, you get a star. Unless you’re playing the game in untimed mode, then you get the star no matter how long you take. You can also earn achievements as you play the game.
This game is simplistic yet addictive. I give it 7 out of 10; what the game lacks in plot it more than makes up for in style.