Awakening: The Sunhook Spire (

After finding her parents in a cursed sleep, Queen Sophia sets out to find the Enchantress for a cure.  Along the way, she encounters treacherous mercenaries and must find her way through Sunhook Spire.

The plot is simple, Sophia has to navigate a treacherous land and save the Sunhook Spire from an evil wizard.  One thing I did like about this game is that instead of leaving Sophia as a princess with the excuse that since her parents are in a deep sleep she hasn’t truly earned the right to rule, they just promote her to queen.  The reason I liked this development is because too often when a franchise has royalty as the leader, there’s always an excuse about why they’re still a princess.

The game play is not all that different from the last games in the series.  You go around collecting items to add in your inventory.  Some items will require you to participate in hidden object scenes.  If you’re stuck, use a hint in the form of Sophia’s owl companion.  The collector’s edition includes extra bonus footage.

This game is beautiful yet boring.  I give it 3 out of 10; I wasn’t in a hidden object mood when I was playing it.

2 thoughts on “Awakening: The Sunhook Spire (

  1. I agree with this rating and the comment. I also found it boring, and I have liked and bought the previous games in the series. As yet I haven’t written a blog about it, though it is my huge list awaiting reviews, but I must say I was disappointed. The graphics are unnecessarily blurry – one of my pet hates – so that makes playing a strain, literally, and is so obtrusive that it makes you disengage from the story – such as it is. I haven’t bought it, and won’t be buying it, and don’t really recommend it. Jud

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