In 2003, Nintendo released four Legend of Zelda games on one disc for the Nintendo GameCube. The Legend of Zelda, Zelda 2: Link’s Adventure, Ocarina of Time and Majora’s Mask. Each game has its own charm with the exception of Link’s Adventure but I’ll get to that later.
Hyrule’s in trouble, the evil Ganon has the Triforce of Power and is after the Triforce of Wisdom. The princess Zelda has broken it into eight pieces and scattered the Triforce throughout the world. Now it’s up to Link to reassemble the Triforce and rescue Zelda.
The game that started the Zelda franchise doesn’t really have a plot other than rescue the princess. Still, I do like that even when captured Zelda takes an active role in the game. If it weren’t for her, the Triforce of Wisdom would have been in Ganon’s hands and Hyrule would have been doomed from the start.
You aimlessly wander around the map and try to find the Triforce pieces located in eight dungeons. Then you go to Ganon’s tower for the final battle. You can also find heart containers, various upgrades for items and destroy enemies to get health and rupees.
Be sure to visit a fairy if you’re low on health. In all honesty, I don’t get how anyone found anything in this game before the days of strategy guides. There’s no one telling you where you’re supposed to go unless you count the few hints given by old people. Once you get the hang of it, you can’t stop playing.
Despite the confusing system, I absolutely love this game. I give it 6 out of 10, a perfect beginning to the Legend of Zelda.